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4th end-of-year project: RPG - Rigging & Animation

This has been my favourite part of the production for this 4th end-of-year project: rigging and animating both the main player and enemies! <3
The mobeel model was made by Lauriane Hemon, and the bees by Naëlle Travo, Aurélie Chen and Maïlys Hainaut! 🔥
In order to fit in the 10MB limit, the gifs are a bit lossy - feel free to play the game to see the full animations in better quality!
Find and play the game here! https://gabriel-bernabeu.itch.io/tahiti-trouble

Beebot's rig

Beebot's rig

Mobeel rig

Mobeel rig

Ram beebot (in the middle) by Maïlys Hainaut

Ram beebot (in the middle) by Maïlys Hainaut

Ram beebot by Maïlys Hainaut

Ram beebot by Maïlys Hainaut

Dash animation for the mobeel (because the slides aren't perfectly cut, I'd like to show the anim on its own!)

Dash animation for the mobeel (because the slides aren't perfectly cut, I'd like to show the anim on its own!)

Boats floating animation in-engine (with the Sequencer)

Boats floating animation in-engine (with the Sequencer)

Title screen animation in-engine

Title screen animation in-engine