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Baa Baa Bounce: Vertex animation

Hi!
Here's part of a 4th-year tech art project. Our goal was to do some technical research in order to get familiar with tech art. I chose to try a vertex animation shader in order to display a flock of sheep in real time with little to no optimisation problems!
The sheep has been modelled by Aurélie Chen !
I've also worked on a cel shader and was in charge of the entirety of the environment props - there's a video of the cel shader and I'll be posting the props later this week.

I based myself on a tutorial for Unity that I adapted to Unreal. You can find it here: https://torchinsky.me/shader-animation-unity/

I based myself on a tutorial for Unity that I adapted to Unreal. You can find it here: https://torchinsky.me/shader-animation-unity/

Without converting the world space to local space, the sheep was warping anytime we rotated it!

Without converting the world space to local space, the sheep was warping anytime we rotated it!

Video of the final project.

Cel shader showcase.