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Bubbly Dream: animations and VFX

It's with a lot of pleasure that I am sharing with you my work on Bubbly Dream, the 2D platformer project I participated in during my 3rd year at ISART Digital. As game artists' representative among my classmates on this project, I took it by heart and I am very proud of how it turned out.

Here is our itch io page if you want to give it a try!

https://haydenever.itch.io/bubbly-dream

Player animations & animator controller

Player animations & animator controller

Player transformation: was planned to be used for an in-game introduction cinematic that we ended up killing by lack of time.

Player transformation: was planned to be used for an in-game introduction cinematic that we ended up killing by lack of time.

UI animation.

UI animation.

Water reflection shader (killed by lack of time to test the performances on Android).

Water reflection shader (killed by lack of time to test the performances on Android).

Water reflection shadergraph.

Water reflection shadergraph.

Submarine water shader and

Submarine water shader and

Submarine water shadergraph.

Submarine water shadergraph.

Water shader without reflection, birds graphic trigger, hot air balloon animation.

Water shader without reflection, birds graphic trigger, hot air balloon animation.

Water shadergraph.

Water shadergraph.

Some particle systems.

Some particle systems.

Some player particle systems.

Some player particle systems.